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Stream Flow Painting from Real Images Using Anisotropic Band-Pass Filter

Received: 20 September 2014     Accepted: 28 January 2015     Published: 27 February 2015
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Abstract

A new non-photorealistic rendering algorithm is proposed for creating artistic painting with soft stream flow from natural color images. The algorithm consists mainly of two stages, that is, a revised bilateral filter called trilateral filter is firstly applied to original color image for creating drawings using gradient information and then a DoG-like band-pass filter is adapted for generating soft stream flow along the eigenvectors and therefore the image is smoothed along curved stream lines. The proposed trilateral filter is an extension of bilateral filter by incorporating gradient space. On the other hand, DoG-like band-pass filter is designed by applying eigenvectors and eigenvalues of a structure tensor matrix calculated at each pixel. Our approach effectively preserves image main structures while smoothing image regions in an anisotropic way. Even in regions with lower contrast, stream flow-like potential structures are also well produced due to a gradient relaxation. The experiments demonstrate that the proposed algorithm works well and produces good and pleasant visual results.

Published in Science Journal of Circuits, Systems and Signal Processing (Volume 3, Issue 6-1)

This article belongs to the Special Issue Computational Intelligence in Digital Image Processing

DOI 10.11648/j.cssp.s.2014030601.15
Page(s) 30-38
Creative Commons

This is an Open Access article, distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution and reproduction in any medium or format, provided the original work is properly cited.

Copyright

Copyright © The Author(s), 2015. Published by Science Publishing Group

Keywords

Anisotropic Filter, DoG-Like Band-Pass Filter, Trilateral Filter, Stream Flow Painting

References
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Cite This Article
  • APA Style

    Xiaohua Zhang, Ning Xie, Yuelan Xin, Heming Huang. (2015). Stream Flow Painting from Real Images Using Anisotropic Band-Pass Filter. Science Journal of Circuits, Systems and Signal Processing, 3(6-1), 30-38. https://doi.org/10.11648/j.cssp.s.2014030601.15

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    ACS Style

    Xiaohua Zhang; Ning Xie; Yuelan Xin; Heming Huang. Stream Flow Painting from Real Images Using Anisotropic Band-Pass Filter. Sci. J. Circuits Syst. Signal Process. 2015, 3(6-1), 30-38. doi: 10.11648/j.cssp.s.2014030601.15

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    AMA Style

    Xiaohua Zhang, Ning Xie, Yuelan Xin, Heming Huang. Stream Flow Painting from Real Images Using Anisotropic Band-Pass Filter. Sci J Circuits Syst Signal Process. 2015;3(6-1):30-38. doi: 10.11648/j.cssp.s.2014030601.15

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  • @article{10.11648/j.cssp.s.2014030601.15,
      author = {Xiaohua Zhang and Ning Xie and Yuelan Xin and Heming Huang},
      title = {Stream Flow Painting from Real Images Using Anisotropic Band-Pass Filter},
      journal = {Science Journal of Circuits, Systems and Signal Processing},
      volume = {3},
      number = {6-1},
      pages = {30-38},
      doi = {10.11648/j.cssp.s.2014030601.15},
      url = {https://doi.org/10.11648/j.cssp.s.2014030601.15},
      eprint = {https://article.sciencepublishinggroup.com/pdf/10.11648.j.cssp.s.2014030601.15},
      abstract = {A new non-photorealistic rendering algorithm is proposed for creating artistic painting with soft stream flow from natural color images. The algorithm consists mainly of two stages, that is, a revised bilateral filter called trilateral filter is firstly applied to original color image for creating drawings using gradient information and then a DoG-like band-pass filter is adapted for generating soft stream flow along the eigenvectors and therefore the image is smoothed along curved stream lines. The proposed trilateral filter is an extension of bilateral filter by incorporating gradient space. On the other hand, DoG-like band-pass filter is designed by applying eigenvectors and eigenvalues of a structure tensor matrix calculated at each pixel. Our approach effectively preserves image main structures while smoothing image regions in an anisotropic way. Even in regions with lower contrast, stream flow-like potential structures are also well produced due to a gradient relaxation. The experiments demonstrate that the proposed algorithm works well and produces good and pleasant visual results.},
     year = {2015}
    }
    

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  • TY  - JOUR
    T1  - Stream Flow Painting from Real Images Using Anisotropic Band-Pass Filter
    AU  - Xiaohua Zhang
    AU  - Ning Xie
    AU  - Yuelan Xin
    AU  - Heming Huang
    Y1  - 2015/02/27
    PY  - 2015
    N1  - https://doi.org/10.11648/j.cssp.s.2014030601.15
    DO  - 10.11648/j.cssp.s.2014030601.15
    T2  - Science Journal of Circuits, Systems and Signal Processing
    JF  - Science Journal of Circuits, Systems and Signal Processing
    JO  - Science Journal of Circuits, Systems and Signal Processing
    SP  - 30
    EP  - 38
    PB  - Science Publishing Group
    SN  - 2326-9073
    UR  - https://doi.org/10.11648/j.cssp.s.2014030601.15
    AB  - A new non-photorealistic rendering algorithm is proposed for creating artistic painting with soft stream flow from natural color images. The algorithm consists mainly of two stages, that is, a revised bilateral filter called trilateral filter is firstly applied to original color image for creating drawings using gradient information and then a DoG-like band-pass filter is adapted for generating soft stream flow along the eigenvectors and therefore the image is smoothed along curved stream lines. The proposed trilateral filter is an extension of bilateral filter by incorporating gradient space. On the other hand, DoG-like band-pass filter is designed by applying eigenvectors and eigenvalues of a structure tensor matrix calculated at each pixel. Our approach effectively preserves image main structures while smoothing image regions in an anisotropic way. Even in regions with lower contrast, stream flow-like potential structures are also well produced due to a gradient relaxation. The experiments demonstrate that the proposed algorithm works well and produces good and pleasant visual results.
    VL  - 3
    IS  - 6-1
    ER  - 

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Author Information
  • Department of Information System and Management, Hiroshima Institute of Technology, Hiroshima, Japan

  • School of Software Engineering, Tongji University, Shanghai, China

  • Department of Physics, Qinghai Normal University, Xining, China

  • School of Computer Science, Qinghai Normal University, Xining, China

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